History of Lumo Play, Part 2

History of Lumo Play, Part 2

Hello there! I'm Chris Iverach-Brereton, Lumo Interactive's CTO. What you're about to read is the second part of a retrospective tech-blog about the development of the newest version of our Lumo Play interactive projection software, which launched its latest update this week. To celebrate this achievement, I'll be posting the entire story over a series of blogs in the upcoming weeks.

Kaki King's Journey of Light

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The exciting thing about the growth of technology is that it continues to provide artists more opportunities to share the images they feel and see spinning through their minds on a regular basis. 

Kaki King's music has always been wonderfully experimental and sonically poetic, but her new show, "The Neck is a Bridge to the Body," expands her art form to really incredible places. 

Using her signature guitar as a canvas for projection mapping, King pulls viewers in to an incredible dimension of light and sound. The show is beautifully unique--it's inspiring us to pull out our instruments and start creating living room experiences with the help of our Lumo setups! 

Moving Mountains

Take a bit of sand, a little projection mapping, and what do you get? An interactive relief map that allows users to create terrain with their bare hands!

With the help of a machine-learning algorithm, the program uses the height of the sand to project images of mountains, plains, or bodies of water, which it draws from a database of satellite imagery. 

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It's exciting to imagine all the uses of this kind of technology, from enhancing game play to providing scientists with a tangible way with which to plan the terraforming of another planet or moon. It also can be used for something much closer to home: helping people find a deeper appreciation of our own planet, Earth.